Recently, I attended a presentation on how Gamification can help Super7 teams to become successful. A talented graduate student had designed a method where super7 teams manage not their actual performance, but instead manage a virtual company.
First, a Super7 team got to choose their virtual business. For instance, a team would choose to become a virtual coffee bar or tea parlor. Their operational results as a Super7 were translated into virtual sales figures and profits. When quality or timeliness would fall behind slightly, this would show up in customers staying away from their virtual company. Excellent service in their real work would boost their virtual popularity and sales. And, the amount of capacity needed to process their real work would determine the costs side of their business.
I can only imagine the fun the teams must have had with this approach. And, the results where great, from what I heard. I hope to share more about the exciting possibilities of applying gamification for Super7’s in the near future. And, could this be a whole new way of engaging scrum teams or agile squads as well?
Menno R. van Dijk.